ERIS
Dundurn, 2024
“Larry Gaudet’s Eris is timely and important, a blistering look at what our online and offline lives have devolved into at the hands of our corporate tech overlords and their lackeys in government. The pages fly by but this story will stick with you.”
Don Barton is the creator of Greenhouse, a globally popular immersive game where millions play at “saving the environment” in the surreal landscapes of the Metaverse. Now retired to his plutocratic wealth, he learns his teen son, a gifted gamer, has gone missing, having joined a terrorist group led by a mysterious young woman, Eris, a former cryptocurrency trader. She’s on a mission to destroy the world’s entertainment and social media platforms and to assassinate the corporate elites who run and profit from them. In desperation, Barton roams Greenhouse, the only place his radicalized son will talk to him, learning that the game — his life’s work — is on the terrorist hit list. And both his life and his son’s are in danger. In Eris, Gaudet fuses the cyber savvy of Black Mirror with the literary edge of Don DeLillo, delivering a thrilling portrait of a culture gone senseless — and violent — from digital addiction.